Makey Makey Typo Memory Game from meaning of user interface Watch Video
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Description: Taking 'memory' as the starting point for a project, task was to come up with any kind of interaction design that deals with memory in it's broadest meaning. Presented project reinvents classical memory game and questions different approaches to it. Instead of having traditional interface with ever displayed item position, this concept is based on customisable interface that user draws for himself and display shows only active combination of items. Whether true or false, display gets green or re