Rigid body simulation( highlight Houdini 14 new features for bullet solver and RBD packed object) from slow motion fall Watch Video
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Description: This is a Sidefx internship projectnrequest:Key Features to highlightnThe Bullet solver now supports packed primitives with animated or deforming geometry. The Initial Object Type parameter on the RBD Packed Objectnode replaces the Create Active Objects toggle and can be used to set the initial values for the active, animated, and deforming point attributes.nNew Constraint force mixing parameter controls the default CFM value for constraintsnThe speedmin, speedmax, spinmin, and spinmax point