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Description: Hi,nI thought I would share these explosions tests that I have been doing in fume 3.nI have included the settings I changed between the first and second explosion. I was surprised at how much the details changed between the two. Unfortunately the color channel was corrupt in the second explosion so I had to render it with just a gradient. I have also written a very simple script that adds a Fume System Scale Attribute to the fume grid, its worth playing around with this to add extra details in y